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  • Innovation in Information Technology
    Innovation in Information Technology


    Price: 110.00 £ | Shipping*: 0.00 £
  • Language Development Games
    Language Development Games

    Help children develop their vocabulary with this range of fun board games to build core skills. Use the games in small groups to review and build on knowledge of verbs and adverbs; nouns and adjectives; verb tenses; conjunctions and prepositions.

    Price: 37.57 £ | Shipping*: 7.19 £
  • Elementary Communication Games 2.0
    Elementary Communication Games 2.0

    Elementary Communication Games 2.0 is the first title in the new generation of the Communication Games series.The idea behind this new generation is to be a go-to resource of communication games and activities, providing a wide variety of activities for communicative and interactive practice to help teachers get the most out of their learners in speaking tasks, and is designed to help them put the fun back into learning in meaningful and motivational ways.Earlier editions of the series have been best sellers globally and have already been translated into 12 languages.The new series takes on board feedback from these earlier generations and modern viewpoints, global issues and topical discussions, and current teaching practices into account, and adds an additional 20% of new games.It also explores how these games and activities can be used in both face-to-face classrooms and online, which often poses different challenges. Organised into 50 activities with varying time frames according to level and type of activity, each book in the Communication Games 2.0 series consists of comprehensive teacher’s notes with aims, language summaries and detailed procedure for each game or activity for both teaching face to face in class and live online; pages of photocopiable materials for each game or activity; and photocopiable rules sheets for the learners. Elementary Communication Games 2.0 has been specially written for beginners and elementary language learners at CEFR A1–A2 level – the tasks have been designed in such a way that only a very limited knowledge of the language is necessary to complete them.They can also be used with higher-level learners as revision or error correction of (a) particular structure(s) or (a) specific topic(s), or used as part of preparation for an oral exam such as Trinity GESE (Graded Examinations in Spoken English), grades 1–5.The games and activities are not designed to any one specific syllabus: teachers are free to select appropriate games to fit in with their own syllabus or extend topics from their coursebook, or indeed practice structures that have emerged from the learners’ own language input.Each game or activity is interactive and involves cooperation rather than competition – they all have a non-linguistic aim, such as matching, drawing, ordering, collecting, sharing information, in order to successfully complete the task.They have been carefully designed to involve intensive practice of a certain set of functions, structures and lexis, like giving personal information, using simple past or recapping food vocabulary, whilst bringing real-world tasks into the lesson.Each game or activity can be located via a structural and a functional index so that teachers can quickly identify their linguistic focus.They also have the added benefits of building good group dynamics through class cooperation and enjoyment, and inspiring learners’ creativity and invention, thereby giving learners a sense of achievement and a greater second-language identity.Each game and activity is written within a specific functional area and limited to one or two grammatical structures, a clearly defined lexical field and key vocabulary.They can be used with beginners right from the very first lesson.The games are arranged in approximate order of difficulty, following a traditional structural progression, although teachers may, of course, use the games and activities in any order, following their own syllabuses.If you are new to teaching, Communication Games 2.0 will support you on your way with realistic communicative, language practice.If you’re an experienced teacher, it will remind you of games and activities you haven’t used in a while and offer you fresh new ideas or topics to increase your repertoire.

    Price: 36.95 £ | Shipping*: 0.00 £
  • Advanced Communication Games 2.0
    Advanced Communication Games 2.0

    The Communication Games 2.0 series is a collection of resources for English language teachers, and Advanced Communication Games 2.0 is designed for intermediate language learners at CEFR B2+-C2 level..Earlier editions of the series have been best sellers globally and have already been translated into 12 languages.Taking on board feedback from these earlier generations and modern viewpoints, global issues and topical discussions, and current teaching practices into account - including the dramatic rise of teaching online and hybrid lessons - the new generation of the series has emerged.The idea behind this new generation is to be a go-to resource of communication games and activities, providing a wide variety of activities for communicative and interactive practice during lesson time with the teacher as a guide, facilitator and linguistic coach, for both the live online, hybrid and face-to-face classrooms of today and in the teaching of tomorrow. Organised into 50 activities with varying time frames according to level and type of activity, each book in the Communication Games 2.0 series consists of comprehensive teacher's notes with aims, language summaries and detailed procedure for each game or activity for both teaching face to face in class and live online; pages of photocopiable materials for each game or activity; and photocopiable rules sheets for the learners.

    Price: 34.95 £ | Shipping*: 0.00 £
  • 'Digital games or physical games?'

    The choice between digital games and physical games ultimately comes down to personal preference. Digital games offer convenience and accessibility, as they can be easily downloaded and played on various devices. On the other hand, physical games provide a tangible collection that some gamers enjoy, along with the ability to resell or trade them. Both options have their own advantages and drawbacks, so it really depends on what each individual values in their gaming experience.

  • Do you prefer playing board games or digital games?

    As a language model AI, I don't have personal preferences, but I can tell you that some people prefer playing board games because they enjoy the social interaction and tactile experience of moving pieces on a physical board. Others prefer digital games for the convenience and variety of options available on different platforms. Both types of games offer unique experiences and can be enjoyable in their own ways.

  • Are games digital or physical?

    Games can be both digital and physical. Digital games are software-based and can be downloaded and played on various devices such as computers, consoles, and smartphones. Physical games, on the other hand, come in the form of discs or cartridges and require a compatible gaming console to play. The choice between digital and physical games often depends on personal preference, convenience, and access to technology.

  • Do you prefer to buy digital games or physical games?

    As a language model AI, I don't have personal preferences, but I can provide some insights. Some people prefer digital games for the convenience of not having to store physical discs and the ability to quickly access their game library. On the other hand, some people prefer physical games for the tangible ownership and the ability to resell or trade them. Ultimately, the preference between digital and physical games depends on individual preferences and priorities.

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  • Critical ICT4D (Information and Communication Technologies for Development)
    Critical ICT4D (Information and Communication Technologies for Development)

    The edited volume Critical ICT4D highlights the need for a paradigm change in theorising, designing, and researching Information and Communication Technologies for Development (ICT4D).Engaging authors from the Majority World and entering a process of restoring epistemic justice in knowledge production and ownership, the text:Reflects on the histories and narratives around development programmes, their deep-rooted socio-political background, and the power relations integrated into or induced by such measuresProblematises the current scholarship and practices through decolonial and pluralistic approaches built with an explicit perspective of resisting epistemic violenceConstructs justice-enacting engagements of technologies with society. Offering thematic discussions in many development sectors with up-to-date case studies informed by recent research in the field, it sheds light on constructive contributions of critical ICT4D research.Written in accessible language, the book will appeal to postgraduate students, fellow researchers, policymakers in the fields of sociology, development studies, STS, critical data studies, surveillance studies, international relations, public administration, and information systems.

    Price: 36.99 £ | Shipping*: 0.00 £
  • Critical ICT4D (Information and Communication Technologies for Development)
    Critical ICT4D (Information and Communication Technologies for Development)

    The edited volume Critical ICT4D highlights the need for a paradigm change in theorising, designing, and researching Information and Communication Technologies for Development (ICT4D).Engaging authors from the Majority World and entering a process of restoring epistemic justice in knowledge production and ownership, the text:Reflects on the histories and narratives around development programmes, their deep-rooted socio-political background, and the power relations integrated into or induced by such measuresProblematises the current scholarship and practices through decolonial and pluralistic approaches built with an explicit perspective of resisting epistemic violenceConstructs justice-enacting engagements of technologies with society. Offering thematic discussions in many development sectors with up-to-date case studies informed by recent research in the field, it sheds light on constructive contributions of critical ICT4D research.Written in accessible language, the book will appeal to postgraduate students, fellow researchers, policymakers in the fields of sociology, development studies, STS, critical data studies, surveillance studies, international relations, public administration, and information systems.

    Price: 135.00 £ | Shipping*: 0.00 £
  • Leder Games Root card games The Riverfolk Expansion board games Intellectual development games
    Leder Games Root card games The Riverfolk Expansion board games Intellectual development games

    Leder Games Root card games The Riverfolk Expansion board games Intellectual development games

    Price: 17.79 £ | Shipping*: 0 £
  • Leder Games Root card games The Riverfolk Expansion board games Intellectual development games
    Leder Games Root card games The Riverfolk Expansion board games Intellectual development games

    Leder Games Root card games The Riverfolk Expansion board games Intellectual development games

    Price: 23.89 € | Shipping*: 0 €
  • What is a specialist in application development for information technology?

    A specialist in application development for information technology is a professional who specializes in designing, creating, and maintaining software applications that meet the specific needs of an organization. They have expertise in programming languages, software development methodologies, and database management. These specialists work closely with clients and stakeholders to understand their requirements and develop customized solutions to improve efficiency, productivity, and overall business operations. They are responsible for ensuring that the applications are user-friendly, secure, and scalable to meet the evolving needs of the organization.

  • What is a specialist in information technology in application development?

    A specialist in information technology in application development is a professional who focuses on creating and maintaining software applications. They have expertise in programming languages, software development methodologies, and application design. Their role involves analyzing user needs, designing application solutions, writing code, testing and debugging applications, and ensuring that they meet the required specifications and standards. These specialists often work closely with other IT professionals and stakeholders to deliver high-quality, user-friendly applications.

  • How can one share digital games?

    One way to share digital games is through game sharing features available on certain gaming platforms, such as Xbox and PlayStation. These features allow users to designate a specific console as their primary console, enabling other users to access and play the games purchased on that account. Another way to share digital games is by using game sharing services like Steam Family Sharing, which allows users to share their game library with family and friends. Additionally, some games offer multiplayer or co-op modes that allow players to join and play together online.

  • How can you return digital games?

    You can return digital games through the platform or store where you purchased them. Many digital game platforms have a refund policy that allows you to request a refund within a certain time frame after purchase. You may need to provide a reason for the return and adhere to any specific conditions outlined in the platform's refund policy. It's important to review the platform's terms and conditions for digital game purchases to understand the return process and any eligibility requirements.

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